Bonus XP granted
StaticDEFAULT_StaticPARTSGet PC actors
Get NPC actors
Split experience, as split across all characters.
Total experience the encounter is worth, including regular XP reward and bonus XP.
Protected_ProtectedDefine whether a user is able to conclude a drag-and-drop workflow for a given drop selector
The candidate HTML selector for the drop target
Can the current user drop on this selector?
Protected_ProtectedDefine whether a user is able to begin a dragstart workflow for a given drag selector
The candidate HTML selector for dragging
Can the current user drag this selector?
InternalDistributes experience to all PC actors
Should XP be split evenly?
InternalThe event handler for changes to form input elements
The configuration of the form being changed
The triggering event
Protected_ProtectedCallback actions which occur when a dragged element is over a drop target.
The originating DragEvent
Protected_ProtectedCallback actions which occur at the beginning of a drag start workflow.
The originating DragEvent
Protected_ProtectedHandle Drop Event
The originating DragEvent
Protected_ProtectedActions performed after any render of the Application. Post-render steps are not awaited by the render process.
Prepared context data
Provided render options
InternalStatic_InternalFull reward for each
Static_Split reward for each
Static_Should the actor be selected by default.
StaticfromOpen XP distributor dialog based on passed combat instance.
Combat instance
Protected Staticget
Special actor data array