Variable combatManeuversConst
combatManeuvers: {
bullRush: "Bull Rush";
dirtyTrick: "Dirty Trick";
disarm: "Disarm";
drag: "Drag";
grapple: "Grapple";
overrun: "Overrun";
reposition: "Reposition";
steal: "Steal";
sunder: "Sunder";
trip: "Trip";
} = ...
Type declaration
ReadonlybullRush: "Bull Rush"
ReadonlydirtyTrick: "Dirty Trick"
Readonlydisarm: "Disarm"
Readonlydrag: "Drag"
Readonlygrapple: "Grapple"
Readonlyoverrun: "Overrun"
Readonlyreposition: "Reposition"
Readonlysteal: "Steal"
Readonlysunder: "Sunder"
Readonlytrip: "Trip"
Types of combat maneuvers